Project Manager + Game Design + Programming
Nick Segreti holds a BS from DePaul University in game development with a focus in gameplay programming. He is skilled in C++, C#, Python, Unity, and Unreal with extensive experience in Maya, 3ds Max, and VR development for the Oculus Rift. Recent credits include the Shakespeare combat side-scroller Something Wicked; the platformer Blood Myth, developed to educate people about sickle-cell anemia; and the transmedia game A Moment Free from Darkness, played sequentially across four different platforms, which was featured at Indie Prize and BitBash. Check out nicksegreti.com for more information.